My College Work

Games Development Year 1

During my first year of the game development course, I delved into the exciting world of game design and development. One of the most notable achievements during this time was creating my first game using GameMaker. This experience allowed me to apply the fundamental principles learned in class to a practical project, gaining valuable hands-on experience in game development.

Additionally, I successfully completed my First Major Project (FMP), which served as a significant milestone in my journey as a game developer. This project provided me with the opportunity to showcase the skills and knowledge acquired throughout the year, while also allowing me to explore my creativity and problem-solving abilities within the realm of game development.

Games Development Year 2

In the second year of my games development program, I embarked on an exhilarating journey that introduced me to the realm of 3D software such as Blender, Substance Painter, and Unreal Engine. This pivotal phase of my academic pursuit not only broadened my technical skills but also provided invaluable insights into 3D animation, coding, environment design, and level design.

As I navigated through the complexities of these powerful tools, I honed my proficiency in creating immersive game worlds and enhancing user experiences. The introduction of these advanced software platforms opened doors to a wealth of creative possibilities, equipping me with the expertise necessary to bring captivating virtual environments to life.